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带翼驴骑士像素精灵图表

为奇幻游戏素材生成一张 8 方向复古像素风格的带翼驴骑士精灵图表。

@Kimo游戏素材English2026-06-22
带翼驴骑士像素精灵图表
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图像格式

生成提示词

Goal: Create a clean pixel-art sprite sheet for a fantasy game asset: {argument name="character concept" default="a medieval knight riding a winged donkey"}. Canvas: Square 768×768 image on a plain white background, no borders, no UI, no text. Use a crisp retro RPG pixel-art style with visible chunky pixels, dark outlines, limited palette, and subtle dithering/shading. Layout: Show exactly 8 separate sprites of the same mount-and-rider character, evenly spaced with large white gaps, arranged as 3 sprites on the top row, 2 sprites on the middle row, and 3 sprites on the bottom row. Each sprite should be roughly the same scale and read like an animation/rotation sheet. Sprite count and views: 1) top-left: rear three-quarter view facing upper-left, 2) top-center: straight rear view, 3) top-right: rear three-quarter view facing upper-right, 4) middle-left: side view traveling left, 5) middle-right: side view traveling right, 6) bottom-left: front three-quarter view facing lower-left, 7) bottom-center: straight front view, 8) bottom-right: front three-quarter view facing lower-right. Subject details: The mount is a small gray-brown donkey with long upright ears, pale muzzle, black hooves, simple bridle and saddle, and a pair of white feathered wings extended from its sides like a small pegasus. The rider is a compact armored knight wearing a rounded steel helmet with vertical visor slits, a bright red plume, a red cape or cloth drape, brown leather tack, and a blue shield with a gold cross emblem strapped at the side. Use {argument name="armor color" default="steel gray"}, {argument name="cape color" default="red"}, {argument name="shield color" default="blue and gold"}, and {argument name="mount color" default="gray-brown"}. Maintain the same proportions and costume details across all 8 sprites. Visual style: Classic 16-bit fantasy RPG sprite sheet, isometric/top-down compatible proportions, high readability at small size, black and dark-brown pixel outlines, soft shadowless presentation, minimal anti-aliasing, no blur, no gradients beyond pixel shading. Constraints: Keep exactly 8 sprites, do not add extra frames, labels, weapons, scenery, background texture, watermark, or character variations. All sprites must depict the same mounted knight and winged donkey from different directions.

AutoAGC workflow

转化为可复用工作流

  1. 复制提示词正文,保留角色、任务、模型、风格和输出约束。
  2. GPT Image 2 或同类模型中粘贴,并上传参考材料或工作流 brief。
  3. 根据输出格式、品牌语气、多语言版本和执行目标替换最后一段限定条件。

Asset

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带翼驴骑士像素精灵图表
素材类型
图像
模型
GPT Image 2
场景
游戏素材

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